Cargo Technician

Cargo Technician - Overview
You are the delivery boy on the station. Your job is pretty simple: Sit at the cargo desk, take the cargo orders of people that need some item or another, and help the Quartermaster in his goal to become the richest department on the station. You make sure every department has what they need to operate and that no one sneaks in and orders twenty machine gun crates without you knowing.
Cargo Technician is perhaps the best role to play to learn the game after you get the basics of movement down from playing Assistant. Your responsibilities are nearly zero. The only skills you need to know are how to move freight, process forms, and how the cargo console works. Delivery trips are also an excellent way to learn the layout of the station and how everything fits together. You will also discover the general needs and activities of the other departments based on what they order from you. It's a pretty cash money job.
Engineering come pick up your metal plates crate now or we will claim it for ourselves
Let's start with a big note on 'safety:'
- Do not trap yourself or others between piles of boxes or by closing the docking shutters on people. It's annoying and rude. If you do get pinned in by boxes, you can drag yourself onto crates (while on help intent) to climb on top.
- When you send the shuttle, make sure that the docking shutters are closed so you don't vent the cargo room out into space when the shuttle leaves.
- Keep any conveyor belts off when you are not using them.
- always check to see if someone is in the cargo shuttle before you send it off.
Now that's covered...
Your department head is the Quartermaster. Typically, they will be the one deciding what is purchased on the cargo console, so you will likely get stuck with paper duty when not dragging boxes on and off the shuttle. At the front desk, take paper and pens and prepare a couple General Request forms. You can come up with something on your own or just copy this template and paste it onto each paper:
Request Form:
- Full Name:
- Request:
- Reason for request:
- Destination Department:
Sign Below
When people come by for stuff, have them fill out the forms. Look at the paper once they've finished and ask questions to make sure they know what they are requesting. If things still are not clear, Bring in the QM
Once some orders have been made, it will usually be your job to go deliver the crates to their requestors. A key mechanic to running a financially successful cargo department is engaging in the Centcom Crate Recycling Program; empty crates can be loaded back onto the cargo shuttle to be exchanged for a portion of their purchase price. So, remember to pick up crates once their requestors have emptied them out. If you forget what crates have gone where, that's what the forms are for.
Sometimes people may ask you to order something sketchy; at that point you either do it no questions asked, or tell them to go away. If you do give them what they want, don't be surprised if the HoP or Security bust down the door and arrest the entire department.
Revenge of the delivery boy ( traitor Cargo Tech)
Being a traitor as a Cargo Tech is pretty nice. You don't have any significant responsibilities and low attention is paid to you by most people except the QM. Just do the bare minimum required of you while you hatch your scheme to fulfill your objectives. A prized possession of the Cargo Tech is the Cryptographic Sequencer (aka, Emag). It allows you to bypass the locks on many devices, most notable to the Cargo Tech, the secure crates purchasable at the Cargo Console. While it can be difficult to ensure the QM doesn't notice it when he signs off on the order, if you do manage it, the Emag will allow for an easy supply of firepower. Still, it's risky.
Whether you have an Emag or not, there's loads of purchasable items on the cargo console that won't immediately elicit suspicion. Peruse the options and you should be able to find some items that will help you develop a plan of action.
Cargo Bounties
Bounties are a primary revenue source of the Cargo department. They take the form of requests from CentCom for specific items to be sent in the cargo shuttle in exchange for a reward.
Bounties are randomly generated from a pool of possible options. They appear in the Bounties tab in the cargo console.
List of Bounties
Name | Description | Reward |
---|---|---|
Engineering Bounties | ||
Airlock Electronics x2 | Send 2 Airlock Electronics. | 400 |
Hot Ice x10 | Send 10 Hot Ice and we'll grant a small budgetary bonus. | 500 |
insulated gloves x2 | Send 2 pairs of insulated gloves. | 400 |
Power Control Boards x2 | Send 2 Power Control Boards. | 500 |
Power cells x6 | Send 6 Power Cells to replace burnouts. | 600 |
Toolboxes x6 | There's an absence of robustness at Central Command. Hurry up and ship 6 toolboxes as a solution. | 600 |
Medical Bounties | ||
Defibrillator | Send 1 Defibrillator unit. | 500 |
Heart | Send 1 Heart. | 1250 |
Medical Supplies | Send a health analyzer and one stack each of bruise packs, gauze, ointment and regen mesh. | 500 |
Mining Bounties | ||
Ashwalker Artifacts | Send over two ashwalker artifacts for study. | 2500 |
bluespace crystal | Send a bluespace crystal for study. | 500 |
Goliath Steaks | Send 3 lava-cooked goliath steaks. | 2000 |
glass x30 | Bonus alloy quota: send 30 plain glass sheets. | 350 |
metal x30 | Bonus alloy quota: send 30 metal sheets. | 350 |
Metallic Hydrogen x5 | Bonus alloy quota: send 5 bars of Metallic Hydrogen. | 1000 |
plasma glass | Bonus alloy quota: Send 5 plasma glass sheets. | 750 |
plasteel | Bonus alloy quota: send 5 plasteel sheets. | 750 |
solid plasma | Bonus alloy quota: send 10 solid plasma. | 500 |
volcanic ash sample | Send a sample of Lavaland soil for independent testing. | 500 |
PKAs x2 | Send 2 Proto Kinetic Accelerators. | 500 |
Science Bounties | ||
AI Module | We are investigating concerns of an exploit allow AIs to subvert their laws. Send a law module board over for diagnosis. | 1800 |
Artifact Detector | Send 1 Artifact Detector. | 1000 |
Endoskeletons x3 | Send 3 cyborg endoskeletons. | 1000 |
Spare Parts | Send 1 each of; matter bin, capacitor, manipulator, micro laser, and scanning module. | 750 |
Service Bounties | ||
Armor and Helmets x3 | One of our FOBs has under-armored staff. Send 3 sets of armor vests and helmets. | 1000 |
Bluespace Bananas x5 | Send 5 bluespace bananas. | 1000 |
Bread x10 | A nearby outpost is performing experiments on loafs of bread. Send 10 over. | 1300 |
Cake | NanoTrasen's birthday is coming up! Ship them a birthday cake to celebrate! | 1100 |
Cheese wheel | CentCom is conducting the annual cheesefest a few days early this year. Send a cheese wheel over for grading pronto. | 900 |
Cloth Rolls x10 | The clothing at one of the planetary outposts is getting a bit ragged. Send 10 cloth rolls to help patch them up. | 800 |
Crayons x10 | The Marine Corps strike group in the system has requested a sample of our culinary offerings for a potential supply contract. Send them 10 crayons. | 800 |
Cream Pies x5 | CC Clown supplies are getting dangerously low. Send 5 cream pies. | 2000 |
Donuts x10 | CentCom's security forces are facing heavy losses against the Syndicate. Ship 10 donuts to raise morale. | 800 |
Flowers x10 | Send 10 flowers for a welcoming wreath for a Centcom Admiral who is inspecting bases in the system. | 1600 |
jumpsuits x8 | A new batch of assistants are in transit, but they are short of clothing; Ship 8 plain jumpsuits. | 1000 |
Monster Bread | CentCom has received reports of strange hostile mutations developing in bread. If you can replicate the process, send over a sample for analysis. | 1350 |
Pastries x10 | Send 10 assorted pastries for a bakesale being hosted at the local orphanage. | 500 |
Pens x10 | We are hosting the intergalactic pen balancing competition. We need you to send us some standardized ball point pens. | 800 |
Raw Meats x10 | Send 6 slabs of raw meat for the lizard staff at a nearby satellite post. | 800 |
Soap x5 | There was a plumbing accident at CentCom. Send 5 bars of soap to help us take care of this mess. | 800 |
Trash x10 | Recently a group of janitors have run out of trash to clean up, without any trash CentCom wants to fire them to cut costs. Send a shipment of trash to keep them employed, and they'll give you a small compensation. | 400 |
Misc Bounties | ||
Action figures x5 | Send 5 Collectible Action Figures. | 1500 |
Axe | Send 1 Axe. | 1000 |
Cardborg Suits and hats x3 | Send 3 cardborg suits and hats. | 1000 |
Dead Facehugger | Send a dead facehugger for dissection. | 1500 |
Dead Mice x5 | Space Station 14 ran out of freeze-dried mice. Ship 5 fresh ones so their janitor doesn't go on strike. | 1500 |
Firefighting gear x2 | A nearby Outpost is experiencing a fire emergency. Ship 2 sets of firefighter suits, helmets, and extinguishers ASAP. | 1200 |
Hats x5 | Command has run short of staff hats. Send 5 pieces of replacement headwear. | 1000 |
Paper Bins x5 | Our accounting division is all out of paper. We need a shipment of 5 paper bins immediately. | 1200 |
Plushies x3 | Discontent amongst the crew of Unreal station has risen to dangerous heights. Ship 3 plushies to assuage them. | 1000 |
Department | Roles |
---|---|
Command | Captain, Head of Personnel |
Security | Head of Security, Warden, Security Officer, Detective |
Engineering | Chief Engineer, Engineer, Atmospherics Technician |
Science | Research Director, Scientist, Geneticist, Roboticist |
Medical | Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Virologist, |
Cargo | Quartermaster, Cargo Technician, Shaft Miner |
Service | Botanist, Bartender, Cook, Janitor, Clown, Mime, Curator, Lawyer, Chaplain, Assistant, Psychologist |
Synthetic | Station AI |
Ghost Roles | Ancient Engineer, Ash Walker, Fugitive |
Antagonist | Revolutionary, Nuclear operative, Traitor, Blob, Wizard, |
Centcom | Centcom Officer, Death Squad, Emergency Response Team, Redshield Officer |